The one with all the cards
A fan-made "Cards Against Humanity"-style game, based on the popular TV show 'Friends'. It can be played as a standalone game, or treated like an expansion deck for the original game. Played with the same rules as Cards Against Humanity. The game is simple. Each round, one player asks a question from a Black Card, and everyone else answers with their funniest White Card. Game includes 90 black cards and 144 white cards.
The Voting Game
The voting game is a party game that uncovers the hilarious truth behind your friendships Play again and again - gameplay varies dramatically based on who you're playing with
The Mind
Play your cards in ascending order without communicating. Timing is key! The Mindis more than just a game. It's an experiment, a journey, a team experience in which you can't exchange information, yet will become one to defeat all the levels of the game.
Exploding Kittens: Streaking Kittens Expansion Pack
Streaking Kittens is the second expansion forExploding Kittens, the award-winning card game that made Kickstarter history as the most-backed project ever. This expansion deck includes 15 cards, featuring 8 new types of actions and aStreaking Kittenwhich allows you to hold an Exploding Kitten in your hand without exploding
Stitches
Stitchesis a semi-co-op fast-paced brawling card-game for 3-7 players. You play a cast-off thesis project from Franken State University, left to fend for yourself in the Dark Woods. Upgrade your appendages by Scavenging from the woods or Attacking your fellow monsters, learning language as you go. Once youre strong enough, attack the Abomination to win! Words optional. Stitches uses a simple Rock-Paper-Scissors mechanic for combat that is easy to understand but can lead to some surprisingly deep decisions. Players decide whether to Scavenge or Attack simultaneously, then resolve their chosen action in turn order. The semi-co-op mechanic of teams building as the game continues sets a natural limit to how each game lasts.
Spot It Frozen
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Spot It
Spot it!, a.k.a.Dobble, is a simple pattern recognition game in which players try to find an image shown on two cards. Each card in originalSpot it!features eight different symbols, with the symbols varying in size from one card to the next. Any two cards have exactly one symbol in common. For the basicSpot it!game, reveal one card, then another. Whoever spots the symbol in common on both cards claims the first card, then another card is revealed for players to search, and so on. Whoever has collected the most cards when the 55-card deck runs out wins! Rules for different games each an observation game with a speed element are included withSpot it!, with the first player to find a match either gaining or getting rid of a card. Multiple versions ofSpot it!have been published, with images in each version ranging from Halloween to hockey to baseball to San Francisco. The game is sold asSpot it!in the USA andDobblein Europe, with slight differences between the two editions. Note:some versions have fewer cards and fewer symbols per card. (E.g. 30 cards with 6 symbols each.):
Sleeping Queen
Rise and shine! The Pancake Queen, the Ladybug Queen, and ten of their closest friends have fallen under a sleeping spell and it's your job to wake them up. InSleeping Queens, players need to use strategy, quick thinking, and a little luck to rouse these napping nobles from their royal slumbers. The twelve queen cards lie face-down on the table. On a turn, you take one action from the cards in your hand: play a king to awaken and claim a sleeping queen, play a knight to steal someone else's queen (unless she has a dragon for protection), play a potion to send a queen to sleep once again (unless she has a wand for protection), use a jester to try out your luck with the top of the deck, or discard one or more number cards to draw more cards. Each queen card has a point value on it, and whenever all the required queens have been awakened or one player hits the point threshold, the game ends and whoever has the most points wins.
Skyjo
Every player has 12 hidden cards (3x4). Two are turned face up. On your turn you can take the top card from the discard or draw pile. You can exchange one card (hidden or open) from your display. Round ends when one player has only open cards. (equal turns). All card will be revealed. Add the numbers of the card for scoring. Game ends after one player has 100 or more points. Whoever has the lowest number wins.
Skip.Bo
Each player is dealt a stockpile of 30 cards. The winner will be whoever manages to empty their stockpile first. Cards are played onto four shared building piles in numerical sequence from 1 to 12. On each turn, a player draws until they have five cards in their hand, and then plays cards from: their hand, a top card of their discard piles, or their stockpile. At the end of their turn, a player must discard onto one of their four personal discard piles. Strategy involves the organizing of cards into the discard piles, care in not setting up the next players for good plays, knowing when to play from which option, and especially the timing of playing a valuable "Skip-bo" wildcard.